
Color maps can have see thru areas. (alpha channel) The image utilities can convert non- alpha JPG's to 32bit .TXRs . The libraries save the U-v repeats, bump map info, and your custom names . Don't move the original JPG file after mapping or saving into the .MLB.
  
To custom map an object, render it flat, Bring image into paint program, layout your bump detail, layer up to your color map, and carve image up into new maps to fit your U-V projection. |